In Tom Clancy’s Ghost Recon Breakpoint, you will have shared progression between PvE and PvP modes.
Players will be able to easily move between PvE and PvP while keeping the same character and the same progression. Your character’s XP level, class ranks, and equipment level are shared, as well as all your belongings (gear, weapons, customization items, etc.).
We’ll share more in-depth details on this system over the summer.
Balancing PvP with Shared Progression
We’ll go into this more at a later date, but rest assured the team has this at the top of their minds. You won’t be punished in PvP for having a lower level or gear.
We’re very conscious of these elements and want to make sure all our players will have fun in every mode, whether they’re just starting out or have already assembled the best gear.
Ghost War in Tom Clancy’s Ghost Recon Breakpoint is a 4v4 PVP mode in which two teams of Ghosts are pitted against one another. We’ll have large maps filled with opportunities for stealth, assault, and sniper gameplay that create a unique and tense experience.
Check back in during gamescom for more reveals about PvP in Tom Clancy’s Ghost Recon Breakpoint.
Check out the biggest news from the Tom Clancy’s Ghost Recon Breakpoint stream in our Announcement Highlights article.
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