Mission_structure_header

From the get-go to El Sueño: mission structure

12/22/2016 06:00 PM

The Bolivia of Tom Clancy’s Ghost Recon Wildlands is at the center of the game experience. In order to make Operation Kingslayer a success, players will be able to experience total freedom of choice in a world-driven setting, where the objective is to stop all Santa Blanca Cartel activities and reach the leader, El Sueño. To do so, more than a hundred story missions are available to the players, but how do you get from one mission behind enemy lines to another, with no operation base? This subject was one of the main questions the development team had to answer. In order to do so, Dominique Leblanc, our Campaign Content Director, and his team took a world-driven approach.

The foundations of the world were the first things designed in the game: how Bolivia is structured, what the topography is like, where would the villages or fields be located, etc. In a second time, the team laid down the rules for the organization of the four cartel operations (Production, Smuggling, Security, and Influence), based on Bolivia’s geography. Once all this work was done, the structure of the world and structure of the cartel helped determine the way missions are designed for the game.

The Santa Blanca Cartel has a very hierarchical structure. The Ghosts have to take down each of the four operations of the cartel before getting to El Sueño. To do so, each operation is led by a buchon, who manages a group of cartel bosses.

Mission_structure_hierarchy

The players can start with a mission related to Production, but can also explore the world, change the angle of attack, or get to a Security mission. In addition to the game’s main thread, the player can also choose to reinforce the power and influence of the rebel group, also known as the Kataris 26, by helping them when exploring the world and doing side-missions. In return, the rebel group can show up as reinforcements when the Ghosts need them. With the total freedom of choice that the game offers, players can progress at their own pace, explore the world, and do the +100 story missions in any order they want.


Tom Clancy’s Ghost Recon Wildlands will be available on March 7, 2017, for PlayStation®4 system, Xbox One, and PC.

For more intel on Tom Clancy’s Ghost Recon Wildlands, please keep an eye on ghostrecon.com and be sure to visit our official forums and subreddit.

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