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13 Classes to discover

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    Disruptor

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    Pointman

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    Tank

  •   grw-ghost-war-class-thumb-assassin.png

    Assassin

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    Tech

  •   grw-ghost-war-class-thumb-sniper.png

    Sniper

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    Ranger

  •   grw-ghost-war-class-thumb-enforcer.png

    Enforcer

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    Sentinel

  •   grw-ghost-war-class-thumb-scout.png

    Scout

  •   grw-ghost-war-class-thumb-artillery.png

    Artillery

  •   grw-ghost-war-class-thumb-diversionist.png

    Diversionist

  •   grw-ghost-war-class-thumb-medic.png

    Medic

Assault class

 DISRUPTOR

SIGNAL BREAKER

Specialized in jamming communications, the Disruptor is great at creating chaos and disorienting enemies.

Difficulty

  

Special ability

A passive jamming field around the Disruptor, it affects nearby enemies, disabling all HUD and minimap markers, along with their ability to ping or mark other players.

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Assault Rifle

  • grw-ghost-war-class-loadout-frag.png Frag grenade
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Assault class

 Pointman

Focus Under fire

A highly experienced soldier, the Pointman cannot be disrupted in any way.

Difficulty

 

Special ability

IMMUNE to SUPPRESSION and FLASHBANG grenades. The ability is PASSIVE and PERMANENT.

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Assault rifle

  • grw-ghost-war-class-loadout-frag.png Frag grenade
  • grw-ghost-war-class-loadout-flash.png Flash grenade
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Assault class

 Tank

Armored Defender

The Tank diverts attention away from teammates by drawing enemy fire and using thick armor to survive the attack.

Difficulty

  

Special ability

Instantly REMOVES all active MARKS on TEAMMATES, makes all teammates IMMUNE TO MARKING and BECOMES MARKED. Lasts set amount of time.

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Light machine Gun

  • grw-ghost-war-class-loadout-frag.png Frag grenade
  • grw-ghost-war-class-loadout-flash.png Flash grenade
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Assault class

 Assassin

Guerilla warfare

Mobile and stealthy, the Assassin is an expert in flanking and dispatching enemies with silenced weapons.

Difficulty

   

Special ability

CANNOT BE MARKED if farther away than 50m.

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Submachine Gun

  • grw-ghost-war-class-loadout-frag.png Frag grenade
  • grw-ghost-war-class-loadout-mine.png Antipersonnel mine
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Assault class

 Tech

Transmission denied

Using his Jammer, the Tech can deny the enemy access to evaluate intel.

Difficulty

  

Special ability

Places a Jammer which disables any drones or Intel Antenna in its range. Only one Jammer can be placed at a time. The Jammer can be destroyed.

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Submachine Gun

  • grw-ghost-war-class-loadout-frag.png Frag grenade
  • grw-ghost-war-class-loadout-c4.png C4
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Marksman class

 Sniper

Armor piercer

The Sniper's high powered rifle can it its target through any kind of cover.

Difficulty

  

Special ability

Has access to semi-auto high-powered rifles that have the biggest damage output out of all Marksman classes. The ability is PASSIVE and PERMANENT.

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Sniper rifle

  • grw-ghost-war-class-loadout-frag.png Frag grenade
  • grw-ghost-war-class-loadout-mine.png Antipersonnel mine
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Marksman class

 Ranger

Jack of all trades

The Ranger's loadout allows to handle both long and medium range combat situations.

Difficulty

 

Special ability

Has access to both a Sniper Rifle and a Compact Machine Gun. Ability is PASSIVE and PERMANENT.

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Sniper rifle

  • grw-ghost-war-class-loadout-frag.png Frag grenade
  • grw-ghost-war-class-loadout-flash.png Flash grenade
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Marksman class

 Enforcer

Fire support

The Enforcer is essential to teammates, providing useful cover fire which debilitates enemies.

Difficulty

  

Special ability

The Enforcer inflicts a much stronger, ADVANCED SUPPRESSION, on enemies. It dazes enemies, making them unable to aim down sights and also slows them down. The ability is PASSIVE and PERMANENT.

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Light machine Gun

  • grw-ghost-war-class-loadout-frag.png Frag grenade
  • grw-ghost-war-class-loadout-flash.png Flash grenade
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Marksman class

 Sentinel

Advanced Recon

A scouting focused marksman, the Sentinel is the bane of flanking enemies.

Difficulty

   

Special ability

Select an area to be TRACKED. The first enemy to walk inside the TRACKED area is MARKED. The area will be tracked until triggered, or a new area is selected.

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Sniper rifle

  • grw-ghost-war-class-loadout-frag.png Frag grenade
  • grw-ghost-war-class-loadout-c4.png C4
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Support class

 Scout

Eye in the sky

The Scout's surveillance skills are unmatched, being able to detect enemy movement in the field.

Difficulty

 

Special ability

The Scout Drone will detect enemy movement within its viewfinder and display their LAST KNOWN POSITION. The ability works within a LIMITED RANGE, is PASSIVE and PERMANENT.

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Submachine Gun

  • grw-ghost-war-class-loadout-frag.png Frag grenade
  • grw-ghost-war-class-loadout-flash.png Flash grenade
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Support class

 Artillery

Heavy Ordnance

Artillery uses mortar to create chaos and draw enemies out of hiding.

Difficulty

  

Special ability

The Mortar Drone can call in a powerful mortar strike at a targeted area.

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Submachine Gun

  • grw-ghost-war-class-loadout-frag.png Frag grenade
  • grw-ghost-war-class-loadout-mine.png Antipersonnel mine
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Support class

 Diversionist

Military deception

Using his extensive knowledge in deception and shock tactics, the Diversionist is able to distract or even scare the enemy.

Difficulty

   

Special ability

The Noisemaker Drone emits a gunshot sound, indistinguishable from an enemy shooting intel. The stealth drone operates undetected while not too close to enemies, but cannot mark.

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Submachine Gun

  • grw-ghost-war-class-loadout-frag.png Frag grenade
  • grw-ghost-war-class-loadout-flash.png Flash grenade
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Support class

 Medic

Combat Rescue

The Medic specializes in rescuing teammates in any environment, from any position.

Difficulty

  

Special ability

The Medic Drone is able to revive a selected teammate within a limited range. The drone's SELECTION CIRCLE snaps between downed teammates. The drone will revive the selected player.

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Assault rifle

  • grw-ghost-war-class-loadout-flash.png Frag grenade
  • grw-ghost-war-class-loadout-mine.png Antipersonnel mine
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14 Maps to discover

Discover the maps!

Each map has its own characteristic learn how to take advantage of the setting!

Live section

 
 
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WAREHOUSE

Province: Ocoro

Small bolivian village supported by open fields and small farm compounds.

The base sits on the small rise at the center of the map. the buildings at the center provide opportunities.

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SUB FACTORY

Province: Caimanes

Narco-submarines are built and launched from this base to the atlantic.

Light jungle cover gives way to a cartel base with two distinct elevations, at the center lies an underground tunnel between areas.

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OIL RUSH

Province: Libertad

A dense oil field owned by via-b gas. It produces 6,000 barrels a day.

Dense forest for flanking. Industrial structures spread throughout provide opportunity for cover.

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BURNT-OUT

Province: La Cruz

A small bolivian village partially burned by forest fires started by the santa blanca.

Urban environment with light elevation. Foliage cover is sparse, promoting tactical movement.

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FARM TOWN

Province: Flor de Oro

Small bolivian village supported by open fields and small farm compounds.

Urban environment with surrounding foliage for flanking, with sharp elevation.

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CARTEL DEPOT

Province: La Cruz

Santa Blanca’s vehicle depot for the la cruz province.

Surrounded by tall trees on the map’s edges, spacious areas between buildings.

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Desert Outpost

Province: Koani

This outpost used to be a relay for Santa Blanca’s smuggling activities. Hidden in secret compartments, cocaine traveled all the way to Koani by convoys, where it was shipped abroad.

Watch out for nearby gas containers as you make your way through the station, and be wary of the watchtower, as it is the perfect hideout for an enemy sniper.

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Lumber mill

Province: Flor de Oro

Forestry dominates the economy of the province of Flor de Oro. The Rocha sawmill was one of many structures built to bolster this developing activity.

The map is divided in two different environments. A sawmill, surrounded by a warehouse and stacks of logs, where it’s quite convenient to hide. Higher up on a small cliff, players can move into a forest to flank the opponent team.

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Deforestation

Province: Flor de Oro

Lumber is the main resource of the province of Flor de Oro. Inhabitants work tirelessly to fell its luxuriant forests and bring logs to the nearest sawmill.

Whether they prefer a frontal assault on the main road or a stealthier approach from the forest, the players will find in this vast area enough buildings to cover their progress. Beware of long-range classes, as there are quite a few spots for snipers to hide...

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Pilgrim Retreat

Province: Espiritu Santo

This small housing is a shelter for Santa Muerte Pilgrims. To honor the Skinny Lady, collected gold from the province was melted to create a statue of the Death goddess. The Village is surrounded by wild and dense jungle.

This map combines a lush jungle with indoor covers that hinder long-range combat and make spotting enemies more difficult, no matter the weather or time of day. Favor close and mid-range classes in this wild environment.

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Quarry

Province: Barvechos

The quarry in Barvechos is the largest open-pit mine in Bolivia. The region is rich in mineral resources, which spurred the cartel to enter Barvechos Plata Company’s capital.

This mine is the perfect location for a deadly hide-and-seek: you can easily hide behind waste heaps, small containers, and blocks of stone. Long-range fighters can find very efficient sniping spots, while Assaults and other classes can make a big difference by flanking the enemy team.

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MOUNTAIN VILLAGE

Province: Libertad

The Rio Uruqui valley in Libertad is densely wooded , which allowed the development of an important silviculture. The village of Pa Kollu is a popular destination to buy curses and trinkets to ward off evil spirits.

The village offers plenty of protection from detection and enemy fire, while a few rocky overlooks on its outskirts provide an ideal position for tactical recon. The combination of both open fields and tight urban spaces.

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Dust Town

Province: Media Luna

The village of Cardoza, perched on the eastern mountains of Media Luna, is mostly populated by coffee farmers and ranchers

Instead of exposing yourself on the main road, you could flank the enemy team from the upper hills, or use any of the surrounding buildings like the school as a vantage point.

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Coca Farm

Province: Tabacal

Human activity in Tabacal is focused on the cultivation of coffee and coca leaves. Fields can be found hidden at the bottom of valleys.

Adepts of close quarter combat will find all the cover they need in the dense rainforest and the farm it surrounds.

But beware the enemies who could as easily escape your detection and take you by surprise…

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